Archive for the day 4月 27th, 2010

  

Intricacies of Flash Animation

Flash animation is a unique form of computer graphics which is created using animation software such as Adobe Flash. It is a vector based format and it is distributed or published in the.swf file format. Original post by Arts-and-Entertainment:Animation Articles from EzineArticles.com

Famous Anime Female Sword-Wielding Characters

The Japanese sword or the Katana has always been a favorite weapon of many characters in the world of anime and manga. The sword has indeed been a preferred weapon of choice for many fictional manga characters because first and foremost you can use it without fear of ever running out on ammunition. Original post [...]

Traveller: Beowulf Free Trader

Traveller: Beowulf Free Trader 1 Pewter Ship Highly Detailed Beowulf Free Trader is the classic Tramp Freighter is most likely to be in the hands of a group of adventurers, out looking to make a buck without getting into more trouble than they can get out of. The package contains 1 pewter space ship, carefully [...]

The Historical Okita Soji in Japanese Animation

Japanese manga and animation loved their historical figures and would often incorporate real life characters into their fictional works. One of their favorite historical figure was the legendary Okita Soji. Original post by Arts-and-Entertainment:Animation Articles from EzineArticles.com

Types of Animation

The world of technology has advanced and modified over the years. It has brought a wave of computer graphics with which an animator can transform his world of picture-making into the world of reality. Original post by Arts-and-Entertainment:Animation Articles from EzineArticles.com

Modeling & Texturing

Regardless of what kind of animation you are planning, the first thing you must do is create the objects you plan to use in your animation. In keeping with the live action metaphor, objects can be thought of anything that is in front of the camera, this includes actors, props, and scenery. Original post by [...]

Modeling & Texturing

Regardless of what kind of animation you are planning, the first thing you must do is create the objects you plan to use in your animation. In keeping with the live action metaphor, objects can be thought of anything that is in front of the camera, this includes actors, props, and scenery. Original post by [...]